Ayush Bhargava

Recent Posts

Leveraging eXtended Reality for Virtual Learning

September, 16 2020 | Emerging Trends, XR

        As we all learn to navigate the new normal in the midst of the ongoing pandemic, one area that has seen repeated debates in the last few weeks is education. Should schools hold in-person learning? What is the safest way to move forward? Can virtual learning be effective? There are probably as many solutions to this hurdle as there are schools, with some families even calling distracting kids with iPads education. There does not seem to be a right way to go about reopening schools or if they should be open at all now that the fall has rolled around. Rather than add to that debate, we will discuss XR (eXtended Realities) as an alternative to in-person learning.

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IEEE VR in VR: Lessons Learned

      The IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) is the world’s most prestigious academic conference on the broad topic of Virtual Reality (VR). Every year, the conference sees hundreds of attendees and presenters from all over the world both from academia and the industry. However, this year, due to the unprecedented spread of COVID-19, the conference organizers had a mere 3 weeks to make a decision to cancel the conference or turn it into a true VR conference. A decision was made to move it to an online only format with the capability of attending the conference in VR. From celebrations to presentations with light sabers to chit chat around a virtual campfire, it was a milestone for the VR industry. Yes, there were glitches and problems that came up, but first - I would like to acknowledge and congratulate the organizing committee for the amazing job they did putting it together in such a short time!

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Getting Started with Training in VR

February, 10 2020 | VR, Emerging Trends

     In this frenzy of Virtual Reality (VR) adoption, it’s hard not to gravitate towards the hubbub and explore the possibilities for yourself. Let’s say, after some digging and trying out some clever immersive experiences at conferences and meetups, you finally give in and want to explore the possibility of using VR to train your employees or team members. But, where do you start? What do you need to get started? Can you actually use VR for your use case? How do you build it? Some of these questions can be overwhelming and might lead you down a rabbit hole on the internet. So, let's try to break it down here.

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